Facebook local currency payments - how to avoid enormously high price jumping? -


i created product (og object) priced in usd, not in eur or ils (on purpose). costs 0.08 usd. testing facebook tutorial on price jumping suggest done mobile payments.

when invoke pay dialog user paying eur (which indeed set on facebook account main currency), pass quantity=25, quantity_min=19 , quantity_max=31. results in 25 of items being priced 1.50eur credit card payment, ok. if choose pay mobile phone e.g. austria, nearest price point mobile payment 2.00 eur. so, instead of increasing quantity 31 , charging 1.50/25*31=1.86 eur, plus 0.14 eur fee (like facebook tutorials suggest would) round 2.00 eur, or @ least keeping old quantity , applying 0.50 eur fee... facebook sets quantity 21, sets price 1.26 eur , fee 0.74 eur! pretty not above mentioned tutorial says should happen.

when invoking user paying ils, if pass quantity=25, quantity_min=19 , quantity_max=31, credit card payment shows 7.25 ils 25 items, while mobile payment results in 15.00 ils 19 items, fee of 9.21 ils. , if pass quantity=50, quantity_min=42 , quantity_max=58 different item, credit card payment shows 10.50 ils 50 items. guess happens mobile payment option? 58 items 40.00 ils enormously high fee.

am missing crucial / basic? read tutorials on , on again...

still have same problem?

i have same understanding after reading: https://developers.facebook.com/docs/howtos/payments/paymentflow/#pricejumping https://developers.facebook.com/docs/howto/payments/mobilepricing/


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