cocoa - Retina @2x high-resolution graphics wrongly used on standard display -


it appears images incorrectly drawn, using high-resolution equivalent, while others fine. why ?

nsimage seems forcefully choose @2x high-res images when drawn images stretched

to avoid this, can either choose use nsdrawthreepartimage or nsdrawninepartimage

these functions avoid stretching tiling-up patterns.

and if can’t use above want avoid 2x representation being used:

[nsimage setmatchesonlyonbestfittingaxis:yes] 

Comments

Popular posts from this blog

ios - UICollectionView Self Sizing Cells with Auto Layout -

asp.net - Passing parameter to telerik popup -

DOM Manipulation in Wordpress (and elsewhere) using php -