opengl - Smooth water borders -


i trying make 3d terrain water, water borders doesn't smooth. here picture:

image

the water plane @ water level shader effects.

is there method make borders smoother?

the water seems stop @ grids of terrain mesh. simulation permit overlap of water , terrain in same patch?


Comments

Popular posts from this blog

Issues changing the value of an element in an array in matlab -

php - MySQLi binding parameters in a prepared statement doesn't work unless inserted after "WHERE" -

vb.net - Alternative to the T-SQL AS keyword -